Having to pay so much mana each time you use it is awful. With 2 minions on the board, it can be a Blessing of Kings. Your opponent has the initiative to respond to the extra Attack however they want. Signature Treasure: Mo'arg Outcast. Mages and Shamans with several ways to Freeze minions can get some decent milage out of Moora I mean Ring of Black Ice. After that, you dont really have anything else to gain from that. Spell-heavy decks tend to do a lot of Discovering, and Orb of Revelation gives them mass discounts to their hand when it has several of their spells that arent already cheap. In its final form, it's a cheaper Wand of Disintegration! Evolve Shaman. The most important one is that its guaranteed to be in your hand by turn 1! You'll get to buff your swarm of small minions, and you might even get to repeat the effect a few more times. But when an opportunity to use it on the perfect minion presents itself, it can certainly turn the game around. The team is thrilled to see everyone jumping into the new Duels mode. New "Recruits" is a great tool in general that functions really well in any tribe-centric strategy such as Murlocs or Mechs. Starting Treasure: Scrapmetal Demolitionist. A new Hearthstone game mode - Duels - was released in Darkmoon Faire expansion. Priests already had good ways to play with Deathrattles, and Castle Nathria gave Druids ways to push that strategy even further! This gives any Freeze Mage builds an actual win condition instead of more board control it doesnt really need. Things like Arcane Burst and Summon Pet can wreak total havoc when it's repeatable. All that was discovered through testing was that when a Location is to the left one of your cannons, it will act as though there were two spaces taken up. If you have any Arena tickets left you can use them to play Duels. The truth is that the ten classes aren't very well balanced at the moment, and if you pick a better class (and better Hero Power), you're more likely to succeed. Decks that pick Shadow Mend usually run C'Thun, the Shattered as something theyre trying to build into throughout the game. Inexorable Ghoul is a simple minion thats just annoying for your opponent, but by no means bad. Infernal Strike is still good enough to use, but it has become a little harder to regularly take damage from attacking minions to build up a meaningful number of Second Slices. V2, Scarlet - Blood Death Knight Duels Example (Lich King), Sai Frost Death Knight Duels Example (Lich King), 12 Wins Sai Unholy Death Knight Duels Example (Lich King), https://hsreplay.net/replay/SeH45QtqVkBLUM2QE73CCC, Rush decks are fairly viable in Duels thanks to, If you arent using your cannon very often, then, Spells the play tons of spells to trigger, Druids ability to draw and generate cards and. With all the available cards Hunters have access to in Duels, Deathrattles are definitely the go-to archetype. Beckoning Bicorn is the perfect Treasure to make Pirate Rogues work at any stage of a Duels Run. The final reward will let you chip away at enemy health even when youre using the Hero Power as minion removal. The infinite value from The Juggernaut after completing Raid the Docks can stand out more than in normal Hearthstone games. You cant necessarily build a deck around Inspiring Presence. Corrupted Felstone finally provides a sizable handbuff that might be worth considering. Roguish Maneuvers is also a good source of damage and gives you something to use your weapon cards with. Royal Gift is an excellent finisher. Marvelous Mycelium is good at generating some high quality good cards. But if your opponent cant get rid of it, you can start accumulating some really nifty board control and face damage.Party Portal at first looks like its supposed to be used to summon a big minion after you play an expensive spell. Edge of Dredge and Forgotten Depths arent bad on paper, but it requires you to run a few Dredge cards, and most classes only have access to 1 good one. Shamans have so many AOE Spells to take advantage of, so those combined with good Spell Damage minions can keep the opponents board under control while you set up yours. So, I wanted take opportunity to fill you all in on how getting Treasures in Duels works! Chaos Theory can also backfire, but a perfectly timed one is actually capable of bailing you out of a situation. Youll spend most of your turn just getting the treasure, and still might not even be able to play it. This is a great pick, but only if most of the minions in your deck are good. Aquatic Form, Lingering Zombie, Murmy,Psychic Conjurer, Wither, Amalgam of the Deep,Mind Eater,Nerubian Flyer, Haunting Nightmare,Nerubian Vizier,Shadowed Spirit,Grave Digging,High Cultist Basaleph,Arbor Up, Elder Nadox. Banning Seek Knowledge killed it for me. The Floor is Lava is a double edged sword. Emerald Goggles offers a sizable discount to all types of cards, but if something gets stuck in the left side of your hand, the passive stops being valuable for a while. Topior the Shrubbagazzor makes already good Nature Treasures drastically more potent. If you manage to keep Highlord Fordragon on board before you use Karl the Losts effect or vice versa, you can potentially pile on an absurd amount of stats onto you hands minions. Top Hearthstone Duels Decks that got 12 Wins - Top Starter Decks. Khadgar's Scrying Orb serves as an extremely efficient discount towards your spells, which is almost always usable. Mind Tether can easily chip away at your opponents Health by using spells that also generate more spells like Palm Reading and Shadow Visions. Thats pretty limiting in some classes. At face value, Bag of Stuffings potential for a complete hand reload is amazing. Firehearts Hero Powers vary quite a bit in what they do. You need a decent amount of Nature spells, minions big enough to heal, AND for those minions to be damaged. But now it can contribute to the all-powerful Questline The Demon Seed, and it does a VERY good job at rushing the Quest progress and abusing the effect afterwards. Best Passive Treasure: Recycling used to be a sleeping OP pick because it shuts down any burn-based strategy and is a strong contender once again. Running only Nature spells and Elementals has proven to be really good thanks to. Mummy Magic and Special Delivery also function similarly as a doubling effect, except by generating a 1-Health version of the minion instead of duplicating its effect. Cards that give all of your minions a buff encourages token strategies. Your value from Ancient Reflections depends on what you end up targeting, preferably things with persistent effects like Deathrattles. * Enrage is typically pretty subpar for a Treasure, but it's insane burst damage when you use it with the back half of Glaciaxe. Youd have to build a very Beast heavy deck to make it not useless. CORE CARDS. Outside of massive early-game swings, Duels have a tendency to last longer than normal games. This leaves Totemic Power rarely used, but it still a nifty choice for decks that would like to summon a decent minion on a Hero Power. But since so many of them summon, its now viable to include some of the better Infuse cards. Rogues havent had many minions that are big on their own, so try to add minions whose real value is in their effects. The Treasure used to be just Murloc Holmes. 10 decks that will help you get reach 12 wins in Hearthstone's Duels game mode [Top 10] Hearthstone Best Duels Decks That Wreck Hard! Theres certainly a high probability that youll get more than your manas worth of minions on the board. Stormcatcher is the most used one due to how much Mana you can save with it, especially with Chaos Storm. Magmaloc. Warlocks have access to Dark Arts, a massive cycling engine commonly used to search out C'Thun, the Shattered pieces. The most important aspect of this is the fact that it works against the enemy hero as well. Hearthstone Duels 12-2 Reno Jackson (7400 MMR) (Arcane Craftiness | Reno's Magical Torch) February 28, 2023. Ol' Faithful and Titan-Forged Grapnel are excellent removal tools, where the former is extremely aggressive and the ladder being great for control. Its great at what it does and would probably be too strong if it were any cheaper. Tier 5: Amalgamate is an inefficient way to get a big minion on the board. Usually the best thing to duplicate in Duels is the treasure you got from the second pool. The Alterac Valley hero cards are insanely strong too. With even more, it can become a cheap unavoidable source of 14 damage! Glaciaxe is definitely the go-to starting Treasure for Sai Shadestorm. Also ridiculous to rank LOCUUUSTS!!! Ghoul Blitz is an amazing Hero Power in general, but more so for Death Knights because of how efficiently you can rack up corpses. There are a couple decent Frost-based treasures that can push Freeze Shaman plays further. If you meant Kindling Flame, I agree with that one. Duels is Hearthstone's new game mode, finally bringing the PvP Dungeon Runs dream to life. Its much easier for your minions to die than to run enough Freeze spells to gain a worthwhile amount of Armor. Bug Fixes and Game Improvements [Hearthstone] Updated Hawkstrider Rancher's text to say "Whenever" instead of "After." This is a text-only change to make the text match how the card currently functions. Tier 3 - Helpful treasures which can capitalize on your current advantage or bring you back when youre behind. There arent too many ways to capitalize on Bubbas Battlecry, but its still a decent way to deal with a medium sized threat or clear a couple small minions without losing tempo. Theyre just generically useful, which is not a bad thing as it doesnt require you to build your deck around it while still being extremely strong. The massive cost of Black Soulstone offsets the efficiency that makes treasures good in the first place. Even then, it loses you a ton of tempo thats hard to recover from in Duels. While Idols of Elune is just a weaker version of Double Time, getting twice the value out of a spell is extremely good. 60.95%. Pillage the Fallen has nearly the same amount of value, with only a minor change that gives it a slight Attack buff. It can let you get more of the bonus effects from cards that need corpses, or stack up on them for the corpse related Secondary Treasures. The 12 Win Shaman one is thankfully unaffected. It works as a very cheap Mind Control except you lose the buffs but can use the Battlecry. The Mana Discounting Treasures have too minor of an effect to really make the most of it. Scepter of Summoning is a good discount treasure so long as you have enough expensive minions to use it with but still have cards that keep you in the game until you reach the turn you can start playing them. Mindpocalypse benefits both players, which is a fair trade off since its a free spell that draws 2 and gives you a full Mana Crystal.